How to makea comic.
The whole process, from a one-line idea to a printable page: what to plan, what to draw, where beginners lose weeks, and which decisions are cheap to change later.
Try it here
Fast Comic planning is free — you approve before anything is drawnWhat you need
- Drawing skill
- None required
- Writing
- Three sentences to start
- Time to a first page
- Varies by panel count and provider
- Cost to plan
- Free within the current account quota
- Cost to draw
- 15 cr per standard panel
- Software
- A browser
Decide what it is
Before anything else, settle three things: the format, the length, and who reads it. A four-panel strip and a twenty-page chapter are different crafts, and the choice changes every decision downstream — how much you can say per panel, how many characters you can afford on the page, whether a reader scrolls or turns.
Pick the smallest thing that still tells your story. Most first comics fail because they were planned as a chapter and abandoned at page three. A finished strip teaches you more than an unfinished book.
Write the beats
A comic is a sequence of moments, not a story with pictures added. Write the beats as plain sentences first: what changes in each one. If two beats change the same thing, cut one. If a beat needs three sentences to explain, it is two beats.
Three beats is enough for a strip: a situation, a turn, a consequence. A page usually wants five to eight. Keep them in prose until they read well — moving words is free, and moving drawings is not.
Cast and lock it
The single biggest difference between a comic that reads and one that does not is whether the same character looks the same twice. Decide the permanent facts — face, hair, build, default clothes — and write them down before any panel is drawn.
Keep temporary facts separate. Wet, injured, carrying something: those belong to one scene, not to the character. Mixing the two is how a coat changes colour halfway through a chapter.
Break it into panels
Now convert beats into frames. For each panel decide the shot size, who is in it, and what the reader learns. Vary the shot sizes — three medium shots in a row read as flat, and a close-up costs nothing but earns attention.
Leave room for the words. Bubbles take a third of a panel more often than beginners expect, and a panel composed edge to edge has nowhere to put them. Plan the gutters and the reading order at the same time.
Draw, then fix
Draw panel by panel rather than page by page. A page drawn as one image cannot be corrected — one bad hand means starting again. A page drawn as separate panels means one bad hand is one small job.
Expect to redraw. Budget two or three attempts on the panels that carry the story and none at all on the establishing shots. Reject with a reason, not just a retry: a stated reason is reusable, a retry is not.
Letter and export
Lettering is where amateur comics show. Put bubbles in reading order, point tails at mouths rather than heads, and never let a bubble cover a face. Read the page aloud — if you stumble over which bubble comes next, the reader will too.
Then export for one destination at a time. Print wants 300 dpi, bleed and a trim margin. Webtoon wants a long image cut where no bubble is crossed. Social wants a safe area. The same pages, three different files.
What you get
Approve a character sheet once. Relevant panel jobs receive it as labeled evidence, and every output remains reviewable.
Bubbles and captions are vector objects. Rewrite a line for free, forever.
Every panel is its own asset, so one bad frame is one small job — not a new page.
Export sRGB raster PDF, PNG, JPEG, WebP, social carousel or protected webtoon chunks, with validation before download.
How it works
Write one line about your story. That is chapter one done.
Panels, dialogue and cast are shown as text with the credit reserve before anything is drawn.
Panels arrive one by one. Redraw one, edit the words, switch the layout — Studio is free to open.
Pages made following this guide
Six projects from the demo library.
Why this beats one big prompt
Questions
Related tools
Same category, the next step in the workflow, and something to read.